Latest News

Critters following the player in town during development

June 16th, 2026

Devlog: June 2026

A slightly creepy critter AI fail, better combat, death and respawn, and finally: shrines

Player fishing on a dock

May 13th, 2026

Devlog: May 2026

Fishing, world areas, ambient audio, monster levels, new gear slots, and a lot of little world polish.

Combat against a Beholder and Gazers

April 11th, 2026

Devlog: April 2026

Brand new skill system: Swing swords, cast spells, catch fish - now your skills grow from what you actually do.

March 26th, 2026

A devlog update

It's been a wild period for Eldria. Monorepo migration, working doors, chatty NPCs and a ton more.

2D topdown pixelart underground crypt

May 8th, 2025

Introducing the Crypt Biome

Currently, we’re deep into designing the crypt biome. Imagine winding underground corridors, flickering torchlight on ancient stone and dark magic.

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