Latest News

Dramatic light and shadows in Willowdock

September 15th, 2026

Devlog: September 2026

The sun moves, caves get real dark, and we're about to find out what happens when more than two players log in.

Melee combat showing Eldria's new weapon swing animations

August 16th, 2026

Devlog: August 2026

New weapon swing animations, Echo Step's ghostly decoy, and the surreal moment someone played Eldria for hours without us knowing.

Gameplay screenshot showing Eldria's redesigned UI with nearby list, action bar, and combat stances

July 16th, 2026

Devlog: July 2026

Tadaa, we finally have a UI! Also, combat stances, shooting backwards, and some proper PvP groundwork.

Critters following the player in town during development

June 16th, 2026

Devlog: June 2026

A slightly creepy critter AI fail, better combat, death and respawn, and finally: shrines

Player fishing on a dock

May 13th, 2026

Devlog: May 2026

Fishing, world areas, ambient audio, monster levels, new gear slots, and a lot of little world polish.

Combat against a Beholder and Gazers

April 11th, 2026

Devlog: April 2026

Brand new skill system: Swing swords, cast spells, catch fish - now your skills grow from what you actually do.

March 26th, 2026

A devlog update

It's been a wild period for Eldria. Monorepo migration, working doors, chatty NPCs and a ton more.

2D topdown pixelart underground crypt

May 8th, 2025

Introducing the Crypt Biome

Currently, we’re deep into designing the crypt biome. Imagine winding underground corridors, flickering torchlight on ancient stone and dark magic.

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